← Velocity
Platform Support

One launcher.
Every platform.

Windows games, retro classics, cloud streaming, macOS native, and iOS on Mac — all in the same library, all with Velocity's full intelligence layer.

🖥️

Windows & PC

Requires GPTK 4

Play Windows games on your Mac through GPTK 4 — Apple's own DirectX → Metal translation layer. DLSS upscaling and Frame Generation work automatically via the nvngx-on-metalfx shim.

SteamFull library import, cover art, friends activity
Epic Games StoreLibrary scan via manifest files
GOG GalaxyDRM-free game support
Battle.netBlizzard launcher games
EA AppEA game library
Ubisoft ConnectUbisoft game library
Check game compatibility →
🕹️

Retro & Classic

Requires emulators installed separately

19 systems from NES to PS2, GameCube to DOS — all running through Apple Silicon-native emulators with Metal rendering. Full speed on every Apple Silicon Mac, including MacBook Neo.

GameCube & WiiDolphin — up to 8× native resolution
PlayStation 2PCSX2 — full speed on M2 Pro+
PlayStation 1DuckStation — up to 8× upscaling
Game Boy / GBC / GBAmGBA — perfect accuracy
NES, SNES, N64, Sega, ArcadeRetroArch — system-specific cores
MS-DOSDOSBox-X — Doom, Quake, the whole catalog
See all supported systems →
☁️

Cloud Streaming

Requires platform subscription

Stream games from cloud services and your own console or PC. Velocity opens the right app automatically — controller bridge, Game Mode, and the HUD activate for every session.

Xbox Cloud GamingXbox Game Pass library via browser
NVIDIA GeForce NOWYour Steam/Epic library streamed at up to 4K
PlayStation Remote PlayStream PS5 and PS4 from your console
Steam LinkStream from your gaming PC over your network
Amazon LunaLuna game library via browser
Back to Velocity →
🍎

macOS Native

macOS 14+

macOS-native games launch directly through Velocity's library — no translation needed, no overhead. Velocity adds its HUD, controller bridge, and Apple Games integration to native games too.

Mac App Store gamesAll games with macOS builds
Resident Evil VillageNative Metal build
Death Stranding Director's CutNative Apple Silicon
No Man's SkyNative Metal
And moreGrowing catalog of native Mac titles
Back to Velocity →
📱

iPhone & iPad Games on Mac

macOS 15+ / iPhone Mirroring requires iPhone with iOS 18

iOS and iPadOS games that support Mac via Mac Catalyst or iPhone Mirroring run through Velocity's library. Touch controls map to your controller automatically.

Mac Catalyst gamesiPad apps built for Mac
iPhone MirroringMirror iPhone apps to your Mac display
Controller remappingTouch controls → gamepad buttons
Back to Velocity →

Requires macOS Tahoe 26 or later · Apple Silicon only