One launcher.
Every platform.
Windows games, retro classics, cloud streaming, macOS native, and iOS on Mac — all in the same library, all with Velocity's full intelligence layer.
Windows & PC
Requires GPTK 4Play Windows games on your Mac through GPTK 4 — Apple's own DirectX → Metal translation layer. DLSS upscaling and Frame Generation work automatically via the nvngx-on-metalfx shim.
Retro & Classic
Requires emulators installed separately19 systems from NES to PS2, GameCube to DOS — all running through Apple Silicon-native emulators with Metal rendering. Full speed on every Apple Silicon Mac, including MacBook Neo.
Cloud Streaming
Requires platform subscriptionStream games from cloud services and your own console or PC. Velocity opens the right app automatically — controller bridge, Game Mode, and the HUD activate for every session.
macOS Native
macOS 14+macOS-native games launch directly through Velocity's library — no translation needed, no overhead. Velocity adds its HUD, controller bridge, and Apple Games integration to native games too.
iPhone & iPad Games on Mac
macOS 15+ / iPhone Mirroring requires iPhone with iOS 18iOS and iPadOS games that support Mac via Mac Catalyst or iPhone Mirroring run through Velocity's library. Touch controls map to your controller automatically.
Requires macOS Tahoe 26 or later · Apple Silicon only